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Auchtor Site Admin

Joined: 31 Dec 1969 Posts: 1663 Location: Within the code
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Posted: Sun Jul 18, 2010 4:18 pm Post subject: |
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85) Returning to life from Ul'Mydar should no longer give unconsciousness unnecessarily.
86) Fixed up some of the logic involving death.
87) Dying with weakness from death no longer clears it.
88) Weakness from death now stacks its time when reapplied.
89) The sky should now parse a bit better.
90) VFFL15 - Sink Roots will now make you start outside of your grove if you log out and then back in.
91) Fixed a few miscellaneous bugs.
92) Raising another as a cleric now takes willpower based on the target's level. If the target is weak from death, the willpower cost is increased.
93) You can no longer pull arrows out of monsters. _________________ Coders are the industrious masochists of the world. |
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Auchtor Site Admin

Joined: 31 Dec 1969 Posts: 1663 Location: Within the code
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Posted: Mon Jul 19, 2010 1:45 pm Post subject: |
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94) VIZ06 now does an appropriate amount of stunning.
95) Changed the manner in which all damage resistance spells work, allowing them to be bypassed by armor-bypassing attacks. This is a massive upgrade to shiv and to weapon flares (which are no longer affected by resistance spells).
96) Sing may now be targeted at a limb. _________________ Coders are the industrious masochists of the world. |
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Auchtor Site Admin

Joined: 31 Dec 1969 Posts: 1663 Location: Within the code
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Posted: Mon Jul 19, 2010 4:14 pm Post subject: |
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97) Weapon flares work on arrows once more.
98) VIO01 no longer interferes with weapon flares.
99) Changed the way weapon flare spells function: You are able to layer multiple temporary weapon flares onto a weapon, but only one flare will activate at a time. Additional spells simply give a chance that that spell's flare will activate if the prior one does not. The ability to layer multiple temporary flares onto a weapon depends on the caster's appropriate casting skill.
100) VIZ15 and VFO13 now layer flares appropriately and work on arrows.
101) Via Esu will be removed from the wizard spell list after the elemental spell schools have been updated.
102) Via Flam has been updated as follows:
a) VF01 - Fire Cantrip - No longer can do damage but is otherwise the same.
b) VF03 - Fire Star - Is now a chargable spellbolt with a bonus to hit.
c) VF06 - Blinding Flash - Now targets only one target and has a target-based cooldown.
d) VF09 - Blaze - Is now a spellbolt that lights its target on fire, dealing damage over time.
e) VF12 - Ember Wreath - Has had its chance to deal damage shortened, only deals damage on successful enemy attacks, is now self only, and now gives a magical bonus to evasion that scales with sorcery skill.
f) VF15 - Is now Instill Flame, and has been balanced around the new weapon spell flare mechanics, including the damage of the flare scaling with the caster's sorcery skill. _________________ Coders are the industrious masochists of the world. |
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Auchtor Site Admin

Joined: 31 Dec 1969 Posts: 1663 Location: Within the code
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Posted: Wed Jul 21, 2010 5:51 pm Post subject: |
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103) Fixed an infinite money exploit. _________________ Coders are the industrious masochists of the world. |
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Auchtor Site Admin

Joined: 31 Dec 1969 Posts: 1663 Location: Within the code
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Posted: Mon Jul 26, 2010 8:44 pm Post subject: |
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104) Fixed book page turning (again).
105) Fixed a variety of via flam bugs.
106) Fixed weapon flare spells so that they may apply properly once more.
107) Fixed drag messaging for cardinal exits.
108) Fixed archery target code.
109) Fixed a variety of tiny bugs. _________________ Coders are the industrious masochists of the world. |
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